Recent work.

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A bit about me.

Hi, I'm Brian.

I'm a UX and product designer in the Seattle area, designing a new path in AI accelerated UX design. Before that: banking experiences that cut approval times in half, developer platforms at Expedia, navigation systems at Travelers, and executive dashboards for Microsoft's global sales org.

I hold a U.S. patent, I prototype fast, and I've never met a whiteboard I didn't fill. Teams keep me around because I am good at telling stories and I make complext things simple. Plus, I'm genuinely fun to build with.

Download my resume ↓

Trusted by teams at

  • Microsoft
  • Expedia Group
  • Cisco
  • Citizens Bank
  • Travelers
  • Vanguard

What I'm usually hired for

  • AI-native UX & agent orchestration
  • Dashboards & data visualization
  • Prototyping (Figma)
  • UX research & usability
Brian at the Publix acting weird.
Goofing
around🎪🤡
⚡🧲Sticky
surface?
The real person behind the character.

The state of the craft

Top 10 UX skills for today.

What the field actually demands right now — especially at the senior level in 2026. Tap any one to open it up.

01 AI-native design fluency

Not just “designing AI features” but understanding how LLMs, agents, and probabilistic systems behave — designing for non-deterministic outputs, graceful failure, trust calibration, and human oversight. This is the single biggest differentiator in hiring right now.

02 Prototyping with AI tools at high velocity

Teams expect designers to go from idea to working interactive prototype in hours, not weeks — using tools like Figma Make, v0, Cursor, or Claude to build real, testable artifacts rather than static mocks.

03 Systems thinking over screen thinking

Designing flows, states, permissions, and edge cases across an ecosystem — not polishing individual screens. Senior roles especially are judged on how you handle complexity, not composition.

04 Evidence-based decision making

Comfort running lightweight research (interviews, usability tests, surveys), reading product analytics, and knowing when qualitative vs. quantitative evidence is the right instrument. “I think” loses to “here’s what we saw.”

05 Business and product acumen

Framing design decisions in terms of metrics, cost, risk, and strategy. The designers who survive org cuts are the ones who can articulate why their work moves a number leadership cares about.

06 Writing as a core design skill

UX writing, content design, and — increasingly — prompt and conversation design. As interfaces get more conversational, the words are the interface.

07 Design systems literacy

Working within (and contributing to) tokens, components, and documentation. Knowing when to extend the system versus when to break it, and how to keep design and code in sync.

08 Enough technical fluency to be dangerous

You don’t need to ship production code, but you need to understand APIs, data models, front-end constraints, and now model capabilities, latency, and cost — enough to design things that can actually be built.

09 Accessibility and inclusive design as table stakes

WCAG isn’t a checklist item anymore; regulatory pressure (like the European Accessibility Act) has made it a legal and hiring requirement, and AI interfaces raise brand-new accessibility questions.

10 Storytelling and influence without authority

Presenting work persuasively, facilitating alignment across engineering, PM, and leadership, and defending decisions under pressure. At senior levels, your ability to move a room matters as much as your craft.